Yesterday, the third installment of Telltale’s episodic video-game set in Westeros was released. Titled, “The Sword in the Darkness,” the newest episode was impressive in its tightly written plot as well as the mechanics of its game-play. The game is about two hours in length and is tightly packed with a mixture of intrigue and action that ensures there is never a dull moment. Tension runs high as the predicament of the Forresters becomes more intense–affecting the lives not only of those in Ironrath but in other locations as well.
Whether it be at the Wall, in Essos, King’s Landing, or the Forrester’s home of Ironrath, characters begin to face the consequences of the choices they made in earlier episodes. At the Wall, Gared is forced to make a difficult choice, even as his story becomes more complex. Mira becomes embroiled in the politics of King’s Landing and finds herself in a tight spot. Over in Essos, we see an exciting cameo and Asher must decide where his priorities lie and how his choices will affect those around him. At Ironrath, the Forresters continue to be antagonized by the Whitehills which leads to some interesting interactions. Overall, every featured person in the game has an interesting story-line which not only makes for a good episode, but also provides lots of room for potential growth of both characters and plot.
Telltale continues to impress with its excellent graphics, superb voice-acting, and well-written plot arc. The game is rewarding to play, but accessible to both experienced gamers as well as video-game novices. The game is of a high caliber that makes it enjoyable for Game of Thrones fans who want to find another way to emerge themselves in Westeros as they wait for the upcoming season of the HBO show or even Winds of Winter. Overall, “The Sword in the Darkness” is an extremely entertaining game that leaves the player waiting anxiously for the next installment.